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Frogit08 dragon city tool
Frogit08 dragon city tool













frogit08 dragon city tool

We play the last 3 platforms manually, because the computer does not always choose its targets in a good order. With 2 Heavy Infantry and rogues you can win it in automatic fights without losses. Only with platform 13 we strongly advise against using ballistas. The losses are correspondingly high, but it works. We even approach platforms with ballistas in auto combat that have a wave of only cavalry.

frogit08 dragon city tool

But nobody really wants that in the Iron Age Battle City, because it’s only supposed to run on the side to deliver diamonds. The losses to be seen here were the same in the past. Therefore nothing has changed on the first platforms. Half more is therefore not noticeable at all. The computer has hardly any bonus on the first platforms in the Iron Age. We remember that before the change in the Iron Age, almost all platforms were simply feasible with 8 ballistas in auto combat. For many players, it is important to consider whether an Iron Age Battle City is still realistically feasible. But what does 50% more attack and defense power on the computer’s side really look like? Of course I have played through this exemplary for 2 ages and summarize our experiences here.

frogit08 dragon city tool

The rewards of the platforms have changed again compared to the beta test. The new level 4 of the Guild Expedition has been on the player worlds Tuesday July 21 st, 2020.















Frogit08 dragon city tool